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	<title>Comments on: More playing with 3D and 3D physics engine</title>
	<atom:link href="http://blog.arnomanders.nl/index.php/archives/more-playing-with-3d-and-3d-physics-engine/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.arnomanders.nl/index.php/archives/more-playing-with-3d-and-3d-physics-engine/</link>
	<description>Flex, Flash, AIR and everything that is brand new</description>
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		<title>By: Arno Manders</title>
		<link>http://blog.arnomanders.nl/index.php/archives/more-playing-with-3d-and-3d-physics-engine/comment-page-1/#comment-18077</link>
		<dc:creator>Arno Manders</dc:creator>
		<pubDate>Fri, 01 May 2009 06:40:08 +0000</pubDate>
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		<description>I&#039;m glad you like it. You can find the code here:
http://blog.arnomanders.nl/upload/flex/away3dwowtile/srcview/index.html</description>
		<content:encoded><![CDATA[<p>I&#8217;m glad you like it. You can find the code here:<br />
<a href="http://blog.arnomanders.nl/upload/flex/away3dwowtile/srcview/index.html" rel="nofollow">http://blog.arnomanders.nl/upload/flex/away3dwowtile/srcview/index.html</a></p>
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		<title>By: joseph</title>
		<link>http://blog.arnomanders.nl/index.php/archives/more-playing-with-3d-and-3d-physics-engine/comment-page-1/#comment-18067</link>
		<dc:creator>joseph</dc:creator>
		<pubDate>Thu, 30 Apr 2009 20:02:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.arnomanders.nl/?p=138#comment-18067</guid>
		<description>Hi... that demo is very nice. I am new in Flex. can you share the code with me. i just would like to explore more on this.... thanks in advance..</description>
		<content:encoded><![CDATA[<p>Hi&#8230; that demo is very nice. I am new in Flex. can you share the code with me. i just would like to explore more on this&#8230;. thanks in advance..</p>
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		<title>By: Arno Manders</title>
		<link>http://blog.arnomanders.nl/index.php/archives/more-playing-with-3d-and-3d-physics-engine/comment-page-1/#comment-6658</link>
		<dc:creator>Arno Manders</dc:creator>
		<pubDate>Sun, 22 Jun 2008 11:18:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.arnomanders.nl/?p=138#comment-6658</guid>
		<description>Well the WParticleCube can be see as a sphere. I just use the height or width and use that as radius for the collision. I hacked the WParticleCube in the WOW engine.

I don&#039;t know if you have seen the TileUI of Dough McCune. He is also using a wheel (circle) particle to a tile. But he based his TileUI on the APE physics engine that is 2D. 

After colliding the tile isn&#039;t rotating. If you use the APE physics engine they can rotate but are only moving 2D.</description>
		<content:encoded><![CDATA[<p>Well the WParticleCube can be see as a sphere. I just use the height or width and use that as radius for the collision. I hacked the WParticleCube in the WOW engine.</p>
<p>I don&#8217;t know if you have seen the TileUI of Dough McCune. He is also using a wheel (circle) particle to a tile. But he based his TileUI on the APE physics engine that is 2D. </p>
<p>After colliding the tile isn&#8217;t rotating. If you use the APE physics engine they can rotate but are only moving 2D.</p>
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		<title>By: joebass</title>
		<link>http://blog.arnomanders.nl/index.php/archives/more-playing-with-3d-and-3d-physics-engine/comment-page-1/#comment-6648</link>
		<dc:creator>joebass</dc:creator>
		<pubDate>Sat, 21 Jun 2008 02:34:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.arnomanders.nl/?p=138#comment-6648</guid>
		<description>Thank you for sharing your source code!  Really neat stuff.

This may be too much of a newb question to deal with but, could you explain how WparticleCube relates to the away3d Cube?  I&#039;m trying to drag/drop and detect collisions with away3d Cubes.  I don&#039;t understand how size, width and height of your ParticleCube relate to length, width and hight of an away Cube.  What does ParticleCube&#039;s size refer to? 

I&#039;ve tried to adapt your code with different away cube sizes and different wow WParticleCube sizes but, don&#039;t see how they match up.

Thanks for any insight.</description>
		<content:encoded><![CDATA[<p>Thank you for sharing your source code!  Really neat stuff.</p>
<p>This may be too much of a newb question to deal with but, could you explain how WparticleCube relates to the away3d Cube?  I&#8217;m trying to drag/drop and detect collisions with away3d Cubes.  I don&#8217;t understand how size, width and height of your ParticleCube relate to length, width and hight of an away Cube.  What does ParticleCube&#8217;s size refer to? </p>
<p>I&#8217;ve tried to adapt your code with different away cube sizes and different wow WParticleCube sizes but, don&#8217;t see how they match up.</p>
<p>Thanks for any insight.</p>
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		<title>By: Arno Manders</title>
		<link>http://blog.arnomanders.nl/index.php/archives/more-playing-with-3d-and-3d-physics-engine/comment-page-1/#comment-6633</link>
		<dc:creator>Arno Manders</dc:creator>
		<pubDate>Fri, 20 Jun 2008 08:03:08 +0000</pubDate>
		<guid isPermaLink="false">http://blog.arnomanders.nl/?p=138#comment-6633</guid>
		<description>The code is shared... click your right mouse button anywhere else than the white plane</description>
		<content:encoded><![CDATA[<p>The code is shared&#8230; click your right mouse button anywhere else than the white plane</p>
]]></content:encoded>
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		<title>By: joebass</title>
		<link>http://blog.arnomanders.nl/index.php/archives/more-playing-with-3d-and-3d-physics-engine/comment-page-1/#comment-6624</link>
		<dc:creator>joebass</dc:creator>
		<pubDate>Thu, 19 Jun 2008 17:57:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.arnomanders.nl/?p=138#comment-6624</guid>
		<description>Cool demo.  Would you be willing to share your code?  I&#039;m having no luck getting dragging and dropping to work in Flex with Away3D.  Thanks</description>
		<content:encoded><![CDATA[<p>Cool demo.  Would you be willing to share your code?  I&#8217;m having no luck getting dragging and dropping to work in Flex with Away3D.  Thanks</p>
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